Skull Maze - Fortnite

Fortnite Creative Island game designed and released by our team of 4 people (game design, enviro art, tech art, art direction + 3d modeling). Development time: around 1.5 months, Unreal Engine - UEFN.
I was responsible for: art direction, concepts, majority of the 3D models, map terrain creation (level art, together with Olha Yakovyshyn), promo materials. The characters are original Fortnite models and I did not create them.
The game went through many iterations and updates, moving from 3rd person to FPS, elimination type of gun game.
It was meant as a Halloween-time game, but transformed into a "skull maze" shooter. The post production effects and some enviro elements: Erik Simon. Game design: Petro Yakovyshyn. Level dressing: Olha Yakovyshyn and Joanna Simon. Thank you, guys, for this fantastic adventure, and for the countless fun testing sessions!
You can play it in Fortnite: Skull Maze First Person 0510-3476-3386

Tunnel

Tunnel

Labyrinth

Labyrinth

Lobby

Lobby

Skull - promo picture

Skull - promo picture

Promo picture - characters from Fortnite

Promo picture - characters from Fortnite